/[fenfire]/fenfire/docs/pegboard/canvas_transcludable_vocab--benja/peg.rst
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revision 1.1 by benja, Thu Jul 3 01:01:33 2003 UTC revision 1.2 by benja, Thu Jul 3 01:15:24 2003 UTC
# Line 90  containing the following names and defin Line 90  containing the following names and defin
90  ``http://fenfire.org/rdf-v/2003/07/canvas2d-bis#x`` and  ``http://fenfire.org/rdf-v/2003/07/canvas2d-bis#x`` and
91  ``http://fenfire.org/rdf-v/2003/07/canvas2d-bis#y``  ``http://fenfire.org/rdf-v/2003/07/canvas2d-bis#y``
92      The x and y coordinates of a node on a canvas.      The x and y coordinates of a node on a canvas.
     (node, x, literal), where the literal is parseable  
     as a floating-point number (similar to Java doubles).  
93      Note that these are the *default* coordinate      Note that these are the *default* coordinate
94      properties: later on, we might make it possible for a Canvas2D      properties: later on, we might make it possible for a Canvas2D
95      to define its own coordinate attributes, which would take      to define its own coordinate attributes, which would take
96      use close to Ted's floating world ideas.      use close to Ted's floating world ideas.
97    
98        The objects in this namespace are literals
99        of type `xsd:double`_.
100    
101        :Domain:      ``#NodeOnCanvas``
102        :Range:       `xsd:double`_
103        :Cardinality: ``n:1``
104    
105        __ http://www.w3.org/TR/xmlschema-2/#double
106    
107  Change ``org.fenfire.vocab.CANVAS2D`` to use this namespace.  Change ``org.fenfire.vocab.CANVAS2D`` to use this namespace.
108    
109  Make the necessary changes in the other code so that the  Make the necessary changes in the other code so that the
110  rules of this namespace are respected.  rules of this namespace are respected; in particular,
111    the coordinate literals need to be of type `xsd:double`_.
112    
113  \- Benja  \- Benja

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