Parent Directory | Revision Log | Patch
revision 1.6 by dheck, Thu Mar 13 18:07:39 2003 UTC | revision 1.7 by dheck, Sun Mar 23 17:34:37 2003 UTC | |
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# | Line 138 namespace world | Line 138 namespace world |
138 | // Create a new, empty world. | // Create a new, empty world. |
139 | void Create(int w, int h); | void Create(int w, int h); |
140 | bool Load(const string &name); | bool Load(const string &name); |
141 | ||
142 | /*! Initialize the world after loading it. Call this before | |
143 | actually starting the game. */ | |
144 | void InitWorld(); | |
145 | ||
146 | void Tick(double dtime); | void Tick(double dtime); |
147 | ||
148 | // Destroy all objects etc. | // Destroy all objects etc. |
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