174 |
rubber bands connecting `a' to another actor will be cut. */ |
rubber bands connecting `a' to another actor will be cut. */ |
175 |
void KillRubberBand (Actor *a, Actor *a2); |
void KillRubberBand (Actor *a, Actor *a2); |
176 |
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177 |
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/* Returns true if there already is a rubber band connecting `a' |
178 |
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and `st'. */ |
179 |
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bool HasRubberBand (Actor *a, Stone *st); |
180 |
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181 |
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182 |
//---------------------------------------- |
//---------------------------------------- |
183 |
// Actor access |
// Actor access |
184 |
//---------------------------------------- |
//---------------------------------------- |