/[enigma]/enigma/src/sound.cc
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revision 1.8 by dheck, Thu Jan 30 20:35:06 2003 UTC revision 1.9 by mhawlisch, Wed Feb 26 14:48:39 2003 UTC
# Line 214  sound::StopMusic() Line 214  sound::StopMusic()
214      current_music_name = "";      current_music_name = "";
215  }  }
216    
217    void
218    sound::StopMusic(const char *name)
219    {
220        if (name==current_music_name)
221            StopMusic();
222    }
223    
224  /* SDL_ConvertAudio is not very good at audio resampling since it is  /* SDL_ConvertAudio is not very good at audio resampling since it is
225     only capable of changing the sound frequency by integer powers of 2     only capable of changing the sound frequency by integer powers of 2
226     (i.e., by a factor of ... 1/4 1/2 1 2 ...).  The sound files used     (i.e., by a factor of ... 1/4 1/2 1 2 ...).  The sound files used

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