39 |
bool ShowFPS = false; |
bool ShowFPS = false; |
40 |
bool UseAlpha = true; |
bool UseAlpha = true; |
41 |
bool Nograb = false; |
bool Nograb = false; |
42 |
|
bool InGameMusic = false; |
43 |
|
|
44 |
double SoundVolume = 1.0; |
double SoundVolume = 1.0; |
45 |
double MusicVolume = 1.0; |
double MusicVolume = 1.0; |
46 |
double StereoSeparation = 10.0; |
double StereoSeparation = 10.0; |
47 |
|
|
48 |
|
string MenuMusicFile = "/sound/menu.s3m"; |
49 |
|
string LevelMusicFile = "/sound/Emilie.xm"; |
50 |
} |
} |
51 |
|
|
52 |
namespace |
namespace |
142 |
fprintf (fp, "options.UseAlpha = %d\n", UseAlpha); |
fprintf (fp, "options.UseAlpha = %d\n", UseAlpha); |
143 |
fprintf (fp, "options.SoundVolume = %f\n", SoundVolume); |
fprintf (fp, "options.SoundVolume = %f\n", SoundVolume); |
144 |
fprintf (fp, "options.MusicVolume = %f\n", MusicVolume); |
fprintf (fp, "options.MusicVolume = %f\n", MusicVolume); |
145 |
|
fprintf (fp, "options.InGameMusic = %d\n", InGameMusic); |
146 |
fprintf (fp, "options.StereoSeparation = %f\n", StereoSeparation); |
fprintf (fp, "options.StereoSeparation = %f\n", StereoSeparation); |
147 |
|
fprintf (fp, "options.MenuMusicFile = \"%s\"\n", MenuMusicFile.c_str()); |
148 |
|
fprintf (fp, "options.LevelMusicFile = \"%s\"\n", LevelMusicFile.c_str()); |
149 |
|
|
150 |
// Save level information |
// Save level information |
151 |
px::Dict<LevelStatus>::iterator i=level_status_dict.begin(); |
px::Dict<LevelStatus>::iterator i=level_status_dict.begin(); |