606 |
display::GetStatusBar()->hide_text(); |
display::GetStatusBar()->hide_text(); |
607 |
player::RotateInventory(); |
player::RotateInventory(); |
608 |
} |
} |
609 |
|
else if (e.button.button == 4) { |
610 |
|
// wheel up -> rotate inventory |
611 |
|
display::GetStatusBar()->hide_text(); |
612 |
|
player::RotateInventory(); |
613 |
|
} |
614 |
|
else if (e.button.button == 5) { |
615 |
|
// wheel down -> inverse rotate inventory |
616 |
|
display::GetStatusBar()->hide_text(); |
617 |
|
player::RotateInventory(-1); |
618 |
|
} |
619 |
} |
} |
620 |
update_mouse_button_state(); |
update_mouse_button_state(); |
621 |
} |
} |