683 |
double enigma::SlopeForce = 0; |
double enigma::SlopeForce = 0; |
684 |
double enigma::SlopeForce2 = 0; |
double enigma::SlopeForce2 = 0; |
685 |
double enigma::FrictionFactor = 0; |
double enigma::FrictionFactor = 0; |
686 |
|
double enigma::ElectricForce = 0; |
687 |
|
|
688 |
|
|
689 |
|
void enigma::GameReset() |
690 |
|
{ |
691 |
|
enigma::ConserveLevel = true; |
692 |
|
enigma::AllowTogglePlayer = true; |
693 |
|
enigma::ShowMoves = false; |
694 |
|
enigma::Brittleness = 0.5; |
695 |
|
enigma::SlopeForce = 25.0; |
696 |
|
enigma::SlopeForce2 = 25.0; |
697 |
|
enigma::FrictionFactor = 1.0; |
698 |
|
enigma::ElectricForce = 1.0; |
699 |
|
} |
700 |
|
|
701 |
px::Surface * |
px::Surface * |
702 |
enigma::LevelPreview (LevelPack *lp, unsigned levelidx) |
enigma::LevelPreview (LevelPack *lp, unsigned levelidx) |