58 |
virtual void expose (ModelLayer *ml, const px::V2 &pos) {} |
virtual void expose (ModelLayer *ml, const px::V2 &pos) {} |
59 |
virtual void remove (ModelLayer *ml) {} |
virtual void remove (ModelLayer *ml) {} |
60 |
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virtual void activate(double worldx, double worldy, bool is_sprite) {} |
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virtual void deactivate() {} |
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61 |
virtual bool is_garbage() const { return false; } |
virtual bool is_garbage() const { return false; } |
62 |
virtual void tick(double dtime) {} |
virtual void tick(double dtime) {} |
63 |
virtual bool has_changed(px::Rect &changed_region) { return false; } |
virtual bool has_changed(px::Rect &changed_region) { return false; } |