/[enigma]/enigma/src/actors.cc
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revision 1.41.2.2 by dheck, Mon Sep 22 02:43:53 2003 UTC revision 1.41.2.3 by dheck, Fri Sep 26 14:50:32 2003 UTC
# Line 415  void BasicBall::message(const string &m, Line 415  void BasicBall::message(const string &m,
415          if ((m == "shatter" || m == "drown" || m == "fall")          if ((m == "shatter" || m == "drown" || m == "fall")
416              && !has_halo())              && !has_halo())
417          {          {
418              std::cout  << "appearing " << m << " in state " << state << std::endl;              // Give an "emergency" shield to the actor if it would die
419              // give an "emergency" shield to the actor if it would die              // after appearing.
             // after appearing  
420              m_shield_rest_time = 1.5;              m_shield_rest_time = 1.5;
421              update_halo();              update_halo();
422          }          }

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