levelw = 20 levelh = 13 create_world(levelw, levelh) draw_border("st-brownie") fill_floor("fl-sand", 0,0, level_width,level_height) fill_stones( "st-grate1", 1, 5, 5, 7) fill_stones( "st-grate1", 14, 5, 5, 7) fill_stones( "st-grate1", 6, 5, 8, 3) fill_stones( "st-grate1", 9, 8, 2, 4) draw_stones( "st-death", {1,6}, {1,0}, 6) draw_stones( "st-death", {13,6}, {1,0}, 6) draw_stones( "st-death", {1,6}, {1,0}, 6) draw_stones( "st-death", {4,7}, {0,1}, 4) draw_stones( "st-death", {15,7}, {0,1}, 4) fill_stones( "st-death", 9, 5, 2, 2) fill_stones( "st-death", 9, 9, 2, 1) hollow( 7, 9) hollow( 8,11) hollow(11,11) hollow(12, 9) set_actor("ac-whiteball-small", 6.5, 5.5, {player=0, mouseforce=1}) set_actor("ac-whiteball-small",13.5, 5.5, {player=0, mouseforce=1}) set_actor("ac-whiteball-small", 9.5, 7.5, {player=0, mouseforce=1}) set_actor("ac-whiteball-small",10.5, 7.5, {player=0, mouseforce=1})