-- created by Martin Hawlisch create_world( 20, 13) oxyd_default_flavor = "a" fill_floor( "fl-abyss", 0, 0, level_width, 2) fill_floor( "fl-sand", 0, 2, level_width, level_height-2) fill_floor( "fl-rough", 5, 7, 10, 1) draw_border("st-rock1", 0, 2, level_width, level_height-2) draw_border("st-rock1", 2, 4, level_width-4, level_height-6) draw_border("st-rock1", 4, 6, level_width-8, level_height-10) set_stone("st-death", 4, 7) set_stone("st-death",15, 7) oxyd( 0, 7) oxyd( 2, 4) oxyd( 2, 7) oxyd( 2,10) oxyd( 4, 6) oxyd( 4, 8) oxyd(19, 7) oxyd(17, 4) oxyd(17, 7) oxyd(17,10) oxyd(15, 6) oxyd(15, 8) oxyd_shuffle() set_actor("ac-blackball", 10, 7.5, {player=0, mouseforce=1}) set_actor("ac-whiteball-small", 10, 5.5, {player=0, mouseforce=1}) set_actor("ac-whiteball-small", 10,11.5, {player=0, mouseforce=1})