-- created by Martin Hawlisch create_world( 20, 13) oxyd_default_flavor = "d" fill_floor("fl-bluegray", 0,0, level_width,level_height) draw_border("st-bluegray") draw_stones("st-bluegray", {1,7}, {0,1}, 3) draw_stones("st-bluegray", {18,7}, {0,1}, 5) draw_stones( "st-stoneimpulse", {0,3}, {0,1}, 10) draw_stones( "st-stoneimpulse", {1,12}, {1,0}, 19) draw_stones( "st-stoneimpulse", {19,9}, {0,1}, 3) draw_stones( "st-stoneimpulse-hollow", {2,9}, {1,0}, 16) set_stone( "st-stoneimpulse", 18, 9) draw_stones( "st-glass", {1,1}, {2,0}, 9) draw_stones( "st-glass", {2,2}, {2,0}, 9) draw_stones( "st-glass", {2,7}, {1,0},16) draw_stones( "st-glass", {3,8}, {2,0}, 8) set_stone( "st-glass", 1, 2) set_stone( "st-glass", 18, 1) set_stone( "st-glass", 2, 8) draw_stones( "st-pmirror", {2,11}, {1,0}, 16) draw_stones( "st-3mirror", {2,1}, {2,0}, 8) draw_stones( "st-3mirror", {4,8}, {2,0}, 7, {orientation=3}) draw_items( "it-trigger", {3,3}, {2,0}, 8) laser( 1, 11, 1, EAST) oxyd( 3,2) oxyd( 5,2) oxyd( 7,2) oxyd( 9,2) oxyd(11,2) oxyd(13,2) oxyd(15,2) oxyd(17,2) oxyd_shuffle() set_actor("ac-blackball", 1.5, 4.5, {player=0})