-- Siegfried Fennig 25.12.2002 Rev. 0 levelw = 20 levelh = 13 create_world(levelw, levelh) draw_border("st-rock4") fill_floor("fl-tigris", 0,0, level_width,level_height) oxyd_default_flavor = "d" oxyd ( 19, 1) oxyd ( 19,11) set_stones("st-rock4", {{3,3},{5,3},{7,3},{9,3},{11,3},{13,3},{15,3}}) set_stones("st-rock4", {{3,5},{5,5},{7,5},{9,5},{11,5},{13,5},{15,5}}) set_stones("st-rock4", {{3,7},{5,7},{7,7},{9,7},{11,7},{13,7},{15,7}}) set_stones("st-rock4", {{3,9},{5,9},{7,9},{9,9},{11,9},{13,9},{15,9}}) draw_stones("st-rock4", { 3, 1}, {1,0},13) draw_stones("st-rock4", { 3,11}, {1,0},13) set_stones("st-wood", {{4,2},{4,4},{4,6},{4,8},{4,10}}) set_stones("st-wood", {{10,2},{10,4},{10,6},{10,8},{10,10}}) function yy1( color, x, y) stone = format( "st-%s4", color) set_stone( stone, x, y) end yy1( "white", 3, 2) yy1( "white", 3, 6) yy1( "white", 3,10) yy1( "white", 9, 4) yy1( "white", 9, 8) yy1( "white", 15, 2) yy1( "white", 15, 6) yy1( "white", 15,10) yy1( "white", 18,11) yy1( "black", 3, 4) yy1( "black", 3, 8) yy1( "black", 9, 2) yy1( "black", 9, 6) yy1( "black", 9,10) yy1( "black", 15, 4) yy1( "black", 15, 8) yy1( "black", 18, 1) set_stones("st-yinyang1", {{4,3},{6,3},{8,3},{10,3},{12,3},{14,3}}) set_stones("st-yinyang1", {{4,5},{6,5},{8,5},{10,5},{12,5},{14,5}}) set_stones("st-yinyang1", {{4,7},{6,7},{8,7},{10,7},{12,7},{14,7}}) set_stones("st-yinyang1", {{4,9},{6,9},{8,9},{10,9},{12,9},{14,9}}) set_item("it-yinyang", 2,5) set_item("it-yinyang", 2,7) set_actor("ac-blackball", 2.5, 5.5, {player=0}) set_actor("ac-whiteball", 2.5, 7.5, {player=1})