/[enigma]/enigma/doc/refman/refman.texi
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revision 1.1 by dheck, Wed Aug 27 18:30:47 2003 UTC revision 1.2 by dheck, Mon Sep 8 08:32:02 2003 UTC
# Line 922  set_stone("st-invisible", 7, 9)     -- d Line 922  set_stone("st-invisible", 7, 9)     -- d
922    
923  @menu  @menu
924  * Stones::                        * Stones::                      
925    * Actors::                      
926  @end menu  @end menu
927    
928  @node Stones,  , Objects, Objects  @node Stones, Actors, Objects, Objects
929  @section Stones  @section Stones
930    
931  @menu  @menu
# Line 1155  a wooden plank. Line 1156  a wooden plank.
1156  Note: There are two flavors of @code{st-wood} which may be specified  Note: There are two flavors of @code{st-wood} which may be specified
1157  by using @code{st-wood1} or @code{st-wood2}.  by using @code{st-wood1} or @code{st-wood2}.
1158    
1159    @node Actors,  , Stones, Objects
1160    @section Actors
1161    
1162    Movable objects are called ``actors'' in Enigma.  The commonest actor
1163    is, of course, the black marble, but there are a others, including the
1164    white marble, the killerball and a few more.
1165    
1166    @table @code
1167    @item player
1168    @item mouseforce
1169    @item controllers
1170    @item whiteball
1171    @item blackball
1172    @end table
1173    
1174    
1175    
1176  @node Variables, Functions, Objects, Top  @node Variables, Functions, Objects, Top

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