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\input texinfo |
\input texinfo |
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@afourpaper |
@afourpaper |
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@include{version.texi} |
@c @include{version.texi} |
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@set VERSION 0.80 |
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@copying |
@copying |
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This manual describes how to install and play Enigma. It |
This manual describes how to install and play Enigma. It |
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corresponds to Enigma version @value{VERSION}. |
corresponds to Enigma version @value{VERSION}. |
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@c @value{VERSION}. |
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Copyright @copyright{} 2003 Daniel Heck |
Copyright @copyright{} 2003 Daniel Heck |
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games: Oxyd 1, Per.Oxyd, Oxyd magnum, and Oxyd extra. Oxyd 1 and |
games: Oxyd 1, Per.Oxyd, Oxyd magnum, and Oxyd extra. Oxyd 1 and |
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Per.Oxyd were quite successful back when Ataris were cool, and later |
Per.Oxyd were quite successful back when Ataris were cool, and later |
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the PC and MAC conversions garnered a loyal (if small) fan community. |
the PC and MAC conversions garnered a loyal (if small) fan community. |
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Sadly calling for modest amounts of intelligence @emph{and} dexterity, |
Sadly, calling for modest amounts of intelligence @emph{and} dexterity, |
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the games never appealed to the masses, and in 2002 Dongleware left |
the games never appealed to the masses, and in 2002 Dongleware left |
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the gaming business and finally abandoned Oxyd. |
the gaming business and finally abandoned Oxyd. |
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Enigma is a clone of Oxyd--with a few unique twists, but altogether |
Enigma is a clone of Oxyd---with a few unique twists, but altogether |
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very true to the original. Former Oxyd addicts will hopefully feel at |
very true to the original. Former Oxyd addicts will hopefully feel at |
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home in no time. But even if you've never played Oxyd, there's a good |
home in no time. But even if you've never played Oxyd, there's a good |
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chance that you will like Enigma. If Enigma is completely new to you, |
chance that you will like Enigma. If Enigma is completely new to you, |
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@node Getting Started, Rules of the Game, The Game, The Game |
@node Getting Started, Rules of the Game, The Game, The Game |
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@section Getting Started |
@section Getting Started |
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When you start Enigma, you will be confronted with the main menu, from |
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where you can start a new game, set some options, or leave the game if |
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you've had enough. The following sections will give you a quick tour |
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of the level menu and the options menu; everything else if hopefully |
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self-explanatory. |
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@menu |
@menu |
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* The Level Menu:: |
* The Level Menu:: Choose the next level |
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* Game options:: |
* Game options:: Adapt Enigma to you preferences |
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@end menu |
@end menu |
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@node The Level Menu, Game options, Getting Started, Getting Started |
@node The Level Menu, Game options, Getting Started, Getting Started |
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@subsection The Level Menu |
@subsection The Level Menu |
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Pressing ``New Game'' in the main menu leads you to the level menu, |
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which looks something like this: |
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@image{images/levelmenu} |
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The screen consists roughly of three areas: on the top you see a few |
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facts about the currently selected level and the total number of |
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levels, the middle area contains an overview of the available levels |
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and at the bottom is a row of buttons. |
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You can move around the list of levels using either the small arrow |
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buttons to the right or using the arrows keys. To start a new game, |
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simply click on the preview image of the landscape you want to play or |
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press @key{RET}. |
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The level menu marks the levels that you already solved with a small |
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medal in the upper left corner of the preview image (a silver medal if |
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you solved it in easy mode, a gold medal otherwise). You can jump to |
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the next unsolved level either by pressing @key{F5} or by pressing the |
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button with the two medals in the bottom row. |
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You can navigate the level menu using the following keys: |
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@table @kbd |
@table @kbd |
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@item @key{ESC} |
@item @key{ESC} |
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Return to main menu |
Return to main menu |
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@item @key{RET} |
@item @key{RET} |
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Play selected level |
Play selected level |
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@item Backspace |
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Move to @emph{previous} level pack |
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@item Space |
@item Space |
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Move to @emph{next} level pack |
Move to next level pack |
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@item Backspace |
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Move to previous level pack |
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@end table |
@end table |
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At first, only 10 levels in every level pack are available for |
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playing. The other levels are ``locked'', as indicated by the lock |
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symbol in the preview image. The unlocked levels can be played in any |
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order, and for every completed level, a new level will be unlocked. |
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Enigma comes with many levels. Many, many levels, in fact. To keeps |
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things orderly, they have been distributed over five ``level packs'': |
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@itemize @bullet |
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@item Enigma |
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@item Enigma 2 |
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@item Oxyd |
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@item Esprit |
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@item Sokoban |
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@end itemize |
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To move between the different level packs, either use the @key{Space} |
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and @key{Backspace} keys, or press the ``Level Pack'' button. |
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@node Game options, , The Level Menu, Getting Started |
@node Game options, , The Level Menu, Getting Started |
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@subsection Game Options |
@subsection Game Options |
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@item Sound vol |
@item Sound vol |
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The sound volume |
The sound volume |
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@item Default sound / Enigma Sound / etc. |
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This button lets you choose the set of sound effects Enigma uses |
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during the game. This button is only relevant if you use Enigma with |
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the original Oxyd data files. |
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@item Music vol |
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The music volume |
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@item Music in game |
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Enigma can play music files during the game. Turn this feature on or off. |
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@item Stereo l-r etc. |
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Toggle between stereo, reversed stereo, and mono sound. |
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@end table |
@end table |
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