15 |
. oxyd: shuffle oxyd stones (not documented so far) |
. oxyd: shuffle oxyd stones (not documented so far) |
16 |
|
|
17 |
IMPORTANT |
IMPORTANT |
18 |
|
. properly handle collision between flying actors (3d coordinates anyone?) |
19 |
. add missing models for small whiteball (swamp, jump) |
. add missing models for small whiteball (swamp, jump) |
20 |
. sort levels into level packs |
. sort levels into level packs |
21 |
. fix error handling in .zip level packs |
. fix error handling in .zip level packs |
95 |
|
|
96 |
DONE |
DONE |
97 |
--- before 0.80 --- |
--- before 0.80 --- |
98 |
|
x flip arrow on st-oneway on "signal" or "flip" message |
99 |
|
x only handle actor-actor collisions if both actors are alive and on |
100 |
|
the floor |
101 |
|
x horizontal and vertical strips |
102 |
x toggle holes and hills on signal |
x toggle holes and hills on signal |
103 |
x disco stones: normal messages |
x disco stones: normal messages |
104 |
x fix Oxyd 2p meditation landscapes |
x fix Oxyd 2p meditation landscapes |