42 |
? low detail graphics |
? low detail graphics |
43 |
? add simple window manager (for editor?) |
? add simple window manager (for editor?) |
44 |
. assign priorities to sound effects |
. assign priorities to sound effects |
45 |
|
? use pnglib directly instead of SDL_image |
46 |
|
|
47 |
GAME |
GAME |
48 |
. rethink coin implementation |
. rethink coin implementation |
78 |
. white and black tiles |
. white and black tiles |
79 |
|
|
80 |
STONES |
STONES |
|
. electric stones |
|
81 |
. knight |
. knight |
82 |
. spitting stone |
. spitting stone |
83 |
|
|
90 |
|
|
91 |
DONE |
DONE |
92 |
--- before 0.80 --- |
--- before 0.80 --- |
93 |
|
x electric stones |
94 |
x fix puzzle stone <> magic wand interaction |
x fix puzzle stone <> magic wand interaction |
95 |
x added oxyd-compatible puzzle stones |
x added oxyd-compatible puzzle stones |
96 |
x make black ball shine |
x make black ball shine |