/[enigma]/enigma/data/levels/test.lua
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Diff of /enigma/data/levels/test.lua

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revision 1.2 by dheck, Tue Jan 7 15:19:09 2003 UTC revision 1.3 by dheck, Thu Jan 30 20:41:29 2003 UTC
# Line 45  set_item("it-crack", 14,6, {type=2}) Line 45  set_item("it-crack", 14,6, {type=2})
45    
46  -- set_item("it-wormhole", 20,14, {targetx="25", targety="20"})  -- set_item("it-wormhole", 20,14, {targetx="25", targety="20"})
47    
48  set_actor("ac-blackball", 14,6, {player=0})  set_stone("st-scissors", 17,10)
49  --set_actor("ac-blackball", 5,7, {mouseforce=FALSE})  set_stone("st-rubberband", 10,10)
50    set_stone("st-rubberband", 12,12)
51    set_stone("st-rubberband", 14,14)
52    set_item("it-magicwand", 10,9)
53    
54  -- Call this only after setting the main actor, or the actor probably  local ac=set_actor("ac-blackball", 14,6, {player=0})
55  -- won't be inside the screen at when the game begins.  local st=set_stone("st-brownie", 10,6)
56  --display.SetFollowMode(display.FOLLOW_SCROLLING)  AddRubberBand(ac, st)
57    
58    display.SetFollowMode(display.FOLLOW_SCROLLING)
59    

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