8 |
set_actor("ac-blackball", 2.5,6.5, {player=0}) |
set_actor("ac-blackball", 2.5,6.5, {player=0}) |
9 |
|
|
10 |
fill_floor("fl-black", 0,0, levelw,levelh) |
fill_floor("fl-black", 0,0, levelw,levelh) |
11 |
fill_items( "it-burnable", 0, 0, 25, 13) |
fill_items( "it-burnable", 0, 0, 24, 13) |
12 |
|
draw_floor("fl-metal",{24,0},{0,1},13) |
13 |
|
|
14 |
function renderLine( line, pattern) |
function renderLine( line, pattern) |
15 |
for i=1, strlen(pattern) do |
for i=1, strlen(pattern) do |
31 |
elseif c =="+" then |
elseif c =="+" then |
32 |
set_item("it-burnable", i-1,line, {name="burnable2"}) |
set_item("it-burnable", i-1,line, {name="burnable2"}) |
33 |
elseif c =="t" then |
elseif c =="t" then |
34 |
set_item("it-trigger", i-1,line, {action="callback", target="s1"}) |
set_item("it-trigger", i-1,line, {invisible=1, action="callback", target="s1"}) |
35 |
elseif c =="k" then |
elseif c =="k" then |
36 |
set_item("it-key_a", i-1,line) |
set_item("it-key_a", i-1,line) |
37 |
elseif c =="B" then |
elseif c =="B" then |