-- Smutty Smurf 2003 -- ESPRIT #080 -- levelw = 20 levelh = 13 create_world(levelw, levelh) fill_floor("fl-bluegray", 0,0, level_width,level_height) enigma.AddConstantForce(0,20) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "#" then set_stone("st-rock6",i-1,line) elseif c=="H" then hollow(i-1,line) end end end -- 01234567890123456789 renderLine(00, "####################") renderLine(01, "# #") renderLine(02, "# #") renderLine(03, "# #") renderLine(04, "# #H# #") renderLine(05, "# #H# #") renderLine(06, "# #H# #") renderLine(07, "# #H# #") renderLine(08, "# #") renderLine(09, "# #") renderLine(10, "# #") renderLine(11, "# #") renderLine(12, "####################") -- 01234567890123456789 set_actor("ac-whiteball-small", 2.5, 11.5, {player=0, mouseforce=5}) set_actor("ac-whiteball-small",7.5, 11.5, {player=0, mouseforce=5}) set_actor("ac-whiteball-small", 13.5, 11.5, {player=0, mouseforce=5}) set_actor("ac-whiteball-small",17.5, 11.5, {player=0, mouseforce=5})