-- Sven Siggelkow 2003 -- ESPRIT #063 levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "b" set_actor("ac-blackball", 9.5,6.5, {player=0}) set_actor("ac-whiteball-small", 5.5,6.5, {player=0, mouseforce=1}) set_actor("ac-whiteball-small", 13.5,6.5, {player=0, mouseforce=1}) fill_floor("fl-abyss",0,0,levelw,levelh) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "F" then set_stone("st-fakeoxyd", i-1,line) elseif c=="#" then set_floor("fl-normal", i-1, line) elseif c=="a" then set_floor("fl-gradient", i-1, line, {type=12}) elseif c=="b" then set_floor("fl-gradient", i-1, line, {type=10}) elseif c=="c" then set_floor("fl-gradient", i-1, line, {type=11}) elseif c=="d" then set_floor("fl-gradient", i-1, line, {type=9}) elseif c=="1" then set_floor("fl-gradient", i-1, line, {type=3}) elseif c=="2" then set_floor("fl-gradient", i-1, line, {type=4}) elseif c=="3" then set_floor("fl-gradient", i-1, line, {type=1}) elseif c=="4" then set_floor("fl-gradient", i-1, line, {type=2}) elseif c=="5" then set_floor("fl-gradient", i-1, line, {type=5}) elseif c=="6" then set_floor("fl-gradient", i-1, line, {type=6}) elseif c=="7" then set_floor("fl-gradient", i-1, line, {type=7}) elseif c=="8" then set_floor("fl-gradient", i-1, line, {type=8}) elseif c=="O" then oxyd(i-1,line) end end end -- 01234567890123456789 renderLine(00 , " ") renderLine(01 , " FOFF FFOF ") renderLine(02 , " F56F F56F ") renderLine(03 , " O12OFOFO12O ") renderLine(04 , " F1c33333d2F ") renderLine(05 , " F1#######2F ") renderLine(06 , " O1#######2O ") renderLine(07 , " F1#######2F ") renderLine(08 , " F1a44444b2F ") renderLine(09 , " O12OFOFO12O ") renderLine(10 , " F78F F78F ") renderLine(11 , " FOFF FFOF ") renderLine(12 , " ") -- 01234567890123456789 oxyd_shuffle()