-- Smutty Smurf 2003 -- ESPRIT #054 levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "a" set_actor("ac-blackball", 10,2.5, {player=0}) fill_floor("fl-abyss",0,0,levelw,levelh) enigma.SlopeForce = 150 enigma.SlopeForce2 = 150 function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "#" then set_stone("st-actorimpulse", i-1,line) elseif c=="D" then set_stone("st-death",i-1,line) set_item("it-magnet",i-1,line) elseif c=="W" then set_stone("st-greenbrown",i-1,line) elseif c=="1" then set_floor("fl-gradient", i-1, line, {type=23}) elseif c=="2" then set_floor("fl-gradient", i-1, line, {type=24}) elseif c=="3" then set_floor("fl-gradient", i-1, line, {type=21}) elseif c=="5" then set_floor("fl-gradient", i-1, line, {type=5}) elseif c=="6" then set_floor("fl-gradient", i-1, line, {type=6}) elseif c=="a" then set_floor("fl-gradient", i-1, line, {type=24}) set_item("it-wormhole",i-1,line, {targetx=" 2.5",targety="1.5",strength=0,range=0}) elseif c=="b" then set_floor("fl-gradient", i-1, line, {type=23}) set_item("it-wormhole",i-1,line, {targetx=" 17.5",targety="1.5",strength=0,range=0}) elseif c=="O" then oxyd(i-1,line) end end end -- 01234567890123456789 renderLine(00 , "####################") renderLine(01 , "#555555555666666666#") renderLine(02 , " #5555O5O56O6O6666# ") renderLine(03 , " #55353533636366# ") renderLine(04 , " #55O5O56O6O66# ") renderLine(05 , " #5535336366# ") renderLine(06 , " #55O56O66# ") renderLine(07 , " #333333# ") renderLine(08 , " #3333# ") renderLine(09 , " #3333# ") renderLine(10 , "WWWWWWW#3333#WWWWWWW") renderLine(11 , "Da2222222211111111bD") renderLine(12 , "WWWWWWWWWWWWWWWWWWWW") -- 01234567890123456789 oxyd_shuffle()