-- Sven Siggelkow 2003 -- ESPRIT #047 -- problem: killer should be a spermbird, which is seeking randomly for the marble levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "b" set_actor("ac-blackball",10.5,9.5, {player=0}) set_actor("ac-rotor", 10.5,3.5, {player=0, mouseforce=0, range=5, force=12}) fill_floor("fl-abyss",0,0,levelw,levelh) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "#" then set_stone("st-rock4", i-1,line) elseif c=="f" then set_floor("fl-himalaya", i-1,line) elseif c=="F" then set_floor("fl-himalaya", i-1,line) set_item("it-extralife", i-1,line) elseif c=="O" then oxyd(i-1,line) end end end -- 01234567890123456789 renderLine(00 , "#O########O######O##") renderLine(01 , "Offffffffffffff f #") renderLine(02 , "# f f f f #") renderLine(03 , "#fffff f fff f f #") renderLine(04 , "#f f f f f f f #") renderLine(05 , "#f f f f f f f #") renderLine(06 , "#f f f O f ffff #") renderLine(07 , "#Fffffff ffff f #") renderLine(08 , "#f f f f f f #") renderLine(09 , "#f f fffff f f #") renderLine(10 , "#f f f f #") renderLine(11 , "#fffffffffffffFfff #") renderLine(12 , "##########O#########") -- 01234567890123456789 oxyd_shuffle()