-- Smutty Smurf 2003 -- ESPRIT #036 -- problem: ac-rotor or another actor is supposed to attack and destroy the marble levelw = 39 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "b" set_actor("ac-blackball", 27.5,6.5, {player=0}) fill_floor("fl-concrete",0,0,levelw,levelh) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "#" then set_stone("st-marble", i-1,line) elseif c=="M" then set_stone("st-marble_move", i-1,line) elseif c=="H" then set_stone("st-marble_hole", i-1,line) set_actor("ac-rotor", i-1+0.5,line+0.5, {player=1}) elseif c=="W" then set_item("it-wormhole",i-1,line, {name="worm1",targetx=" 6.5",targety="6.5",strength=0}) elseif c=="w" then set_item("it-wormhole",i-1,line, {name="worm2",targetx=" 32.5",targety="6.5",strength=0}) elseif c=="K" then set_item("it-cherry",i-1,line) elseif c=="1" then set_item("it-trigger", i-1,line, {invisible=1,action="callback", target="s1"}) elseif c=="2" then set_item("it-trigger", i-1,line, {invisible=1,action="callback", target="s2"}) elseif c=="O" then oxyd(i-1,line) end end end -- 012345678901234567890123456789012345678 renderLine(00 , "#######################################") renderLine(01 , "#####################H###########H#####") renderLine(02 , "## ##") renderLine(03 , "## ##################O###########O## ##") renderLine(04 , "## ################################# ##") renderLine(05 , "## ################################# ##") renderLine(06 , "## ##w1 M K K K 2W## ##") renderLine(07 , "## ################################# ##") renderLine(08 , "## ################################# ##") renderLine(09 , "## ##################O###########O## ##") renderLine(10 , "## ##") renderLine(11 , "#####################H###########H#####") renderLine(12 , "#######################################") -- 012345678901234567890123456789012345678 local flag = {0,0} function s1() %flag[1] = 1-%flag[1] set_attribs(enigma.GetNamedObject("worm1"), {targetx=30*%flag[1]+6.5}) end function s2() %flag[2] = 1-%flag[2] set_attribs(enigma.GetNamedObject("worm2"), {targetx=32.5-(30*%flag[2])}) end oxyd_shuffle()