/[enigma]/enigma/data/levels/ss_esp36.lua
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Diff of /enigma/data/levels/ss_esp36.lua

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revision 1.1 by mhawlisch, Tue Aug 5 08:11:07 2003 UTC revision 1.2 by mhawlisch, Mon Aug 25 08:49:57 2003 UTC
# Line 1  Line 1 
1  -- Smutty Smurf 2003  -- Sven Siggelkow 2003
2  -- ESPRIT #036  -- ESPRIT #036
3  -- problem: ac-rotor or another actor is supposed to attack and destroy the marble  -- not implemented yet: using cherry makes invisible for the rotors
4    
5  levelw = 39  levelw = 39
6  levelh = 13  levelh = 13
# Line 19  function renderLine( line, pattern) Line 19  function renderLine( line, pattern)
19           set_stone("st-marble_move", i-1,line)                   set_stone("st-marble_move", i-1,line)        
20        elseif c=="H" then        elseif c=="H" then
21           set_stone("st-marble_hole", i-1,line)           set_stone("st-marble_hole", i-1,line)
22           set_actor("ac-rotor", i-1+0.5,line+0.5, {player=1})             set_actor("ac-rotor", i-1+0.5,line+0.5, {player=0, mouseforce=0, range=4, force=30})  
23        elseif c=="W" then        elseif c=="W" then
24           set_item("it-wormhole",i-1,line, {name="worm1",targetx=" 6.5",targety="6.5",strength=0})             set_item("it-wormhole",i-1,line, {name="worm1",targetx=" 6.5",targety="6.5",strength=0})  
25        elseif c=="w" then        elseif c=="w" then

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