7 |
create_world(levelw, levelh) |
create_world(levelw, levelh) |
8 |
oxyd_default_flavor = "d" |
oxyd_default_flavor = "d" |
9 |
set_actor("ac-blackball", 3.5,6.5, {player=0}) |
set_actor("ac-blackball", 3.5,6.5, {player=0}) |
10 |
set_actor("ac-rotor", 188.5,3.5, {player=0,mouseforce=0, range=200, force=60}) |
set_actor("ac-rotor", 188.5,3.5, {range=200, force=60}) |
11 |
fill_floor("fl-brick",0,0,levelw,levelh) |
fill_floor("fl-brick",0,0,levelw,levelh) |
12 |
draw_border("st-rock1") |
draw_border("st-rock1") |
13 |
draw_stones("st-rock1", { 1, 1},{ 1, 0},189) |
draw_stones("st-rock1", { 1, 1},{ 1, 0},189) |