-- Smutty Smurf 2003 -- ESPRIT #032 -- problem: trigger under grates -> Killstone doesn't work, therefore fl-abyss levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "b" set_actor("ac-blackball", 10,6.5, {player=0}) fill_floor("fl-woven",0,0,levelw,levelh) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "#" then set_stone("st-fakeoxyd", i-1,line) elseif c=="." then set_item("it-extralife", i-1,line) elseif c=="G" then set_stone("st-grate2", i-1,line) set_floor("fl-abyss", i-1,line) elseif c=="g" then set_stone("st-grate2", i-1,line) set_floor("fl-black", i-1,line) elseif c=="O" then oxyd(i-1,line) end end end -- 01234567890123456789 renderLine(00 , "####################") renderLine(01 , "# O # #..# # # #") renderLine(02 , "# G G .G. g g G #") renderLine(03 , "# # O # # # # #") renderLine(04 , "# g G G G G G #") renderLine(05 , "# # # O # # # #") renderLine(06 , "# G G G G G g #") renderLine(07 , "# # # # O # # #") renderLine(08 , "# G G G G G G #") renderLine(09 , "# # # # # O # #") renderLine(10 , "# G g g .G G G #") renderLine(11 , "# # # #..# # .O #") renderLine(12 , "####################") -- 01234567890123456789 oxyd_shuffle()