-- Smutty Smurf 2003 -- ESPRIT #031 -- problem: killer instinct is missing levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "b" set_actor("ac-blackball", 10,5.5, {player=0}) set_actor("ac-rotor", 10,11.5, {player=1,mouseforce=2}) fill_floor("fl-samba",0,0,levelw,levelh) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "#" then set_stone("st-bigbrick", i-1,line) elseif c=="." then set_floor("fl-leaves", i-1,line) elseif c=="O" then oxyd(i-1,line) end end end -- 01234567890123456789 renderLine(00 , "####################") renderLine(01 , "#. . . . . #") renderLine(02 , "# . . . O . . . . .#") renderLine(03 , "# .O . . . #") renderLine(04 , "#. . . O . #") renderLine(05 , "# . . . . . . . . .#") renderLine(06 , "# . . . . #") renderLine(07 , "#. . . . . #") renderLine(08 , "# . .O. . . . . .O.#") renderLine(09 , "# . . . . #") renderLine(10 , "#. . . O. . #") renderLine(11 , "# . . . . . . . . .#") renderLine(12 , "####################") -- 01234567890123456789 oxyd_shuffle()