-- Sven Siggelkow 2003 dofile(enigma.FindDataFile("levels/ant.lua")) cells={} cells[" "]=cell{floor="fl-black"} cells["#"]=cell{stone="st-brick"} cells["b"]=cell{stone="st-actorimpulse_invisible"} cells["S"]=cell{stone="st-swap"} cells["h"]=cell{parent=cells[" "],item="it-hollow"} level = { -- 01234567890123456789 "####################",--00 "# #",--01 "# bbb bbb #",--02 "# hb bh #",--03 "# bbb bbb #",--04 "# SDDS #",--05 "# SDDS #",--06 "# SDDS #",--07 "# bbb bbb #",--08 "# bh bhb #",--09 "# bbb b b #",--10 "# #",--11 "####################" --12 } set_default_parent(cells[" "]) create_world_by_map(level,cells) set_actor("ac-whiteball-small", 8.5,2.5, {player=0, mouseforce=-1}) set_actor("ac-whiteball-small",11.5,2.5, {player=0, mouseforce=1}) set_actor("ac-whiteball-small", 8.5,10.5, {player=0, mouseforce=-1}) set_actor("ac-whiteball-small",11.5,10.5, {player=0, mouseforce=1})