--Siegfried Fennig 03.05.2003 Rev.0 levelw = 39 levelh = 37 create_world(levelw, levelh) --enigma.ConserveLevel = FALSE oxyd_default_flavor = "d" fill_floor("fl-gray", 0, 0, level_width,level_height) fill_floor("fl-water", 8,11, 13, 7) fill_floor("fl-water", 1,18, 20,18) function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c == "r" then set_stone("st-rock1",i-1,line) elseif c == "7" then set_stone("st-shogun",i-1,line, {holes=7}) elseif c == "5" then set_stone("st-shogun",i-1,line, {holes=5}) elseif c == "4" then set_stone("st-shogun",i-1,line, {holes=4}) elseif c == "1" then set_stone("st-shogun",i-1,line, {holes=1}) elseif c == "S" then set_stone("st-stoneimpulse",i-1,line) elseif c == "e" then set_floor("fl-gradient",i-1,line, {type=3}) elseif c == "E" then set_stone("st-oneway",i-1,line, {orientation=enigma.EAST}) elseif c == "W" then set_stone("st-oneway",i-1,line, {orientation=enigma.WEST}) elseif c =="#" then fill_floor("fl-sand", i-1,line, 1,1) elseif c == "s" then set_stone("st-scissors",i-1,line) elseif c == "w" then set_stone("st-wood",i-1,line) elseif c == "b" then set_stone("st-rubberband",i-1,line) elseif c == "o" then oxyd( i-1, line) elseif c == "a" then set_actor("ac-blackball", i-.5,line+.5, {player=0}) end end end -- 1 2 3 -- 012345678901234567890123456789012345678 renderLine(00, "SSSSSSSSSSSSSSSSS7777777777777777777777") renderLine(01, "S oS 7 7") renderLine(02, "S SSSSSSSSSSSSSSSSSS 77777777777 7 7") renderLine(03, "S So 44444 E S 7 7 7") renderLine(04, "S 5S 11111 SSSS41S 7 77777777777 7") renderLine(05, "S SSSSSSSSSS W S41S 7 7 7") renderLine(06, "S So S5455SSS14S S 7777777 77777 7") renderLine(07, "S r 1 S SS S 7 7") renderLine(08, "S SSSSSSSSSSSS14S S41S 7777777 7") renderLine(09, "S 1 S 7 7") renderLine(10, "S7SSSr r777777SSSSSSSS7 7 7") renderLine(11, "S r r e7 7 7") renderLine(12, "S r r e7 7 7") renderLine(13, "7 r r e o 7") renderLine(14, "7 r r e ##### 7") renderLine(15, "7 o r r e ##### 7") renderLine(16, "7 rrr e ##### 7") renderLine(17, "7 e ##### w 7") renderLine(18, "7 77777s7777777w7777") renderLine(19, "7 7 7") renderLine(20, "7 7 w 7") renderLine(21, "7 e 7") renderLine(22, "7 e w 7") renderLine(23, "7 e b 7") renderLine(24, "7 e 7") renderLine(25, "7 e 7") renderLine(26, "7 e b 7") renderLine(27, "7 e 7") renderLine(28, "7 e 7") renderLine(29, "7 e 7") renderLine(30, "7 e b b 7") renderLine(31, "7 e 7") renderLine(32, "7 e 7") renderLine(33, "7 e o a 7") renderLine(34, "7 e 7") renderLine(35, "7 e 7") renderLine(36, "777777777777777777777777777777777777777") -- 012345678901234567890123456789012345678 -- 1 2 3 oxyd_shuffle() set_item("it-spring1", 25, 22) set_item("it-magicwand", 32, 20)