levelw = 20 levelh = 13 create_world(levelw, levelh) draw_border("st-rock2") fill_floor("fl-rough", 0,0, level_width,level_height) oxyd(2,2) oxyd(level_width-3,level_height-3) draw_stones("st-rock2", {5,1}, {0,1}, 11) set_stone("st-door", 5, 10 , {name="door1", type="v"}) draw_stones("st-rock2", {14,1}, {0,1}, 11) set_stone("st-door", 14, 2 , {name="door2", type="v"}) shogundot3(9,6, {target="door1", action="openclose"}) shogundot3(10,6, {target="door2", action="openclose"}) set_stone("st-shogun", 10,7, {holes=7}) set_actor("ac-blackball", 10,9.5, {player=0})