levelw = 20 levelh = 13 create_world(levelw, levelh) fill_floor("fl-water", 0,0, level_width,level_height) fill_floor("fl-gray", 2,2, level_width-4,level_height-4) fill_floor("fl-sand", 3,3, level_width-6,level_height-6) fill_floor("fl-gray", 7,4, level_width-14,level_height-8) fill_floor("fl-water", 8,5, level_width-16,level_height-10) hollow(3,3) hollow(level_width-4,level_height-4) hollow(level_width-4, 3) hollow(3,level_height-4) set_actor("ac-whiteball-small", 6.7,5.7, {player=0, mouseforce=1}) set_actor("ac-whiteball-small",13.3,5.7, {player=0, mouseforce=1}) set_actor("ac-whiteball-small", 6.7,7.3, {player=0, mouseforce=1}) set_actor("ac-whiteball-small",13.3,7.3, {player=0, mouseforce=1})