levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "a" -- Default flavor for oxyd stones. draw_border("st-rock1") fill_floor("fl-gray", 0,0, level_width,level_height) hollow(7,3) hollow(level_width-8,level_height-4) hollow(level_width-8, 3) hollow(7,level_height-4) set_actor("ac-whiteball-small", 1.5,1.5, {player=0, mouseforce=1}) set_actor("ac-whiteball-small", 1.5,11.5, {player=0, mouseforce=1}) set_actor("ac-whiteball-small", 18.5,1.5, {player=0, mouseforce=1}) set_actor("ac-whiteball-small", 18.5,11.5, {player=0, mouseforce=1})