levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "a" -- Default flavor for oxyd stones. draw_border("st-brownie") fill_floor("fl-hay", 0,0, level_width,level_height) hollow(3,3) hollow(level_width-4,level_height-4) hollow(level_width-4, 3) hollow(3,level_height-4) set_actor("ac-whiteball-small", 10,6.5, {player=0, mouseforce=1}) set_actor("ac-whiteball-small", 4,6.5, {player=0, mouseforce=1}) set_actor("ac-whiteball-small", 16,6.5, {player=0, mouseforce=1}) set_actor("ac-whiteball-small", 10,8.5, {player=0, mouseforce=1})