-- created by Martin Hawlisch dofile(enigma.FindDataFile("levels/ant.lua")) cells={} cells[" "]=cell{floor="fl-bluegray"} cells["."]=cell{item="it-coin1"} cells["D"]=cell{item={"it-document", {text="Take some money and build yourself the tools you need"}}} cells["~"]=cell{floor="fl-water"} cells[""]=cell{} cells["#"]=cell{stone="st-glass"} cells["*"]=cell{stone="st-glass_move"} cells["/"]=cell{stone="st-mirror-p/"} cells["v"]=cell{stone="st-mirror-3vt"} cells["`"]=cell{stone="st-mirror-p\\"} cells["-"]=cell{stone={"st-laser-w", {name="laser2"}}} cells["l"]=cell{stone={"st-laser-n", {name="laser1"}}} cells["M"]=cell{stone="st-wood"} cells["$"]=cell{stone="st-death_invisible"} cells["%"]=cell{stone="st-knight"} cells["h"]=cell{stone="st-break_acblack"} cells["t"]=cell{item={"it-trigger", {action="onoff", target="laser1"}}} cells["T"]=cell{item={"it-trigger", {action="on", target="laser2"}}} cells["o"]=cell{actor={"ac-blackball", {player=0, mouseforce=1}}} level = { "", "", "", "", "", "", "", "", "", "", "", "/vvvvvvv` /vvvvvvv` ", "#########0###################0######### ", "#... #`#~~~~~~~~~~~~~~~~ #-", "# o ###### $ $M# ", "# *t # %%% $ $ # ", "# 0 #### %0% $ $ # ", "# D # $ %%% $ $ # ", "# # $ $ $ # ", "# M # $ %%% $ $ # ", "# 0 # %0% $$$ $ # ", "# # %%% $ $ # ", "# # $ $ $$$ # ", "# ~T $ hhh $ # ", "#########0###################0######### ", "l " } set_default_parent(cells[" "]) create_world_by_map(level,cells) oxyd_shuffle()