-- created by Martin Hawlisch levelw = 20 levelh = 13 create_world(levelw, levelh+1) fill_floor("fl-hay") fill_floor("fl-wood", 0, 4, levelw-4, levelh-8) draw_border("st-marble", 0,0, levelw, levelh) draw_stones("st-marble", {0,13}, {1,0}, levelw) draw_border("st-bombs", 1,1, levelw-2, levelh-2) fill_items( "it-burnable", 3, 3, levelw-6, levelh-6) set_item("it-dynamite", 10,3) set_item("it-puller-n", 5, 10) set_item("it-extinguisher", 5,12, {load=10}) set_stone("st-marble_move", 5, 12) oxyd( 0, 6) oxyd(19, 6) oxyd( 6, 0) oxyd( 6,12) oxyd(13, 0) oxyd(13,12) oxyd_shuffle() set_actor("ac-blackball", 9.5,5.5, {player=0})