-- created by Martin Hawlisch levelw = 20 levelh = 25 create_world(levelw, levelh) fill_floor("fl-tigris") draw_border("st-marble", 0,0, levelw, levelh) fill_items( "it-burnable", 1, 1, levelw-2, levelh-2) set_item("it-burnable-ignited", 10,3) draw_items("it-extinguisher", {7,12}, {1,0},6) draw_stones("st-wood", {1,12}, {1,0},levelw-2) set_item("it-blackbomb", 1, 6) set_item("it-blackbomb", 1,18) set_item("it-blackbomb",18, 6) set_item("it-blackbomb",18,18) oxyd( 0, 6) oxyd( 0,18) oxyd(19, 6) oxyd(19,18) oxyd( 6, 0) oxyd( 6,12) oxyd( 6,24) oxyd(13, 0) oxyd(13,12) oxyd(13,24) oxyd_shuffle() set_actor("ac-blackball", 7.5,6.5, {player=0})