-- created by Martin Hawlisch levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "d" function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c =="#" then set_floor("fl-samba",i-1,line) set_stone("st-door_a",i-1,line,{type="v"}) elseif c == "O" then set_floor("fl-samba",i-1,line) oxyd( i-1, line) elseif c == "." then set_floor("fl-water",i-1,line) elseif c == "+" then set_floor("fl-samba",i-1,line) set_stone("st-shogun",i-1,line, {holes=1}) elseif c == "x" then set_floor("fl-samba",i-1,line) set_stone("st-grate1",i-1,line) elseif c == "-" then set_floor("fl-samba",i-1,line) elseif c == " " then set_floor("fl-water",i-1,line) end end end set_stone("st-door_a", 8,6, {type="v", name="door1"}) set_stone("st-door_a", 9,6, {type="v", name="door2"}) set_stone("st-door_a",10,6, {type="v", name="door3"}) set_stone("st-door_a",11,6, {type="v", name="door4"}) set_floor("fl-bridge", 8,6, {type="x", name="bridge1"}) set_floor("fl-bridge", 9,6, {type="x", name="bridge2"}) set_floor("fl-bridge",10,6, {name="bridge3", type="x"}) set_floor("fl-bridge",11,6, {name="bridge4", type="x"}) shogundot1( 4,4, {target="bridge1", action="openclose"}) shogundot1( 3,5, {target="bridge2", action="openclose"}) shogundot1( 5,5, {target="door2", action="openclose"}) shogundot1( 3,6, {target="door1", action="openclose"}) shogundot1( 5,6, {target="door4", action="openclose"}) shogundot1( 3,7, {target="door3", action="openclose"}) shogundot1( 5,7, {target="bridge3", action="openclose"}) shogundot1( 4,8, {target="bridge4", action="openclose"}) renderLine( 0, " ") renderLine( 1, " ") renderLine( 2, " ##### ##### ") renderLine( 3, " ##---## ##---## ") renderLine( 4, "##--+--## ##--O--##") renderLine( 5, "#--+++--# #--O-O--#") renderLine( 6, "#-#---#-%%%%-xO-Ox-#") renderLine( 7, "#--+++--# #--O-O--#") renderLine( 8, "##--+--## ##--O--##") renderLine( 9, " ##---## ##---## ") renderLine(10, " ##### ##### ") renderLine(11, " ") renderLine(12, " ") oxyd_shuffle() set_actor("ac-blackball", 7.5, 6.5, {player=0})