-- created by Martin Hawlisch levelw = 20 levelh = 13 create_world(levelw, levelh) oxyd_default_flavor = "b" function renderLine( line, pattern) for i=1, strlen(pattern) do local c = strsub( pattern, i, i) if c =="#" then set_floor("fl-samba",i-1,line) fakeoxyd(i-1,line, 1,1) elseif c == "O" then set_floor("fl-samba",i-1,line) oxyd( i-1, line) elseif c == "." then set_floor("fl-water",i-1,line) elseif c == "+" then set_floor("fl-samba",i-1,line) set_stone("st-wood",i-1,line) elseif c == "-" then set_floor("fl-samba",i-1,line) else set_floor("fl-water",i-1,line) end end end renderLine( 0, " ") renderLine( 1, " ") renderLine( 2, " ##### ") renderLine( 3, " #---# ") renderLine( 4, " #-++# ### ") renderLine( 5, " #-+-# O.O ") renderLine( 6, " ###-###.# ") renderLine( 7, " ##----.# ") renderLine( 8, " #---#--# ") renderLine( 9, " #---#### ") renderLine(10, " ##### ") renderLine(11, " ") renderLine(12, " ") set_actor("ac-blackball", 7.5, 4.5, {player=0})