-- created by Martin Hawlisch levelw = 20 levelh = 13 create_world( levelw, levelh) draw_border("st-glass") draw_checkerboard_floor("fl-sahara", "fl-tigris", 0, 0, levelw, levelh) set_item("it-hammer", 5,2) draw_border("st-break_acwhite", 15,4,3,3) oxyd(16,5) draw_border("st-break_acwhite", 2,8,3,3) oxyd( 3,9) draw_border("st-break_acwhite", 1,2,3,3) oxyd( 2,3) draw_border("st-break_acwhite", 6,5,3,3) oxyd( 7,6) draw_border("st-break_acwhite", 9,3,3,3) oxyd(10,4) draw_border("st-break_acwhite", 13,9,3,3) oxyd(14,10) draw_border("st-break_acwhite", 8,8,3,3) oxyd(9,9) draw_border("st-break_acwhite", 16,1,3,3) oxyd(17,2) oxyd_shuffle() set_actor("ac-blackball", 1.5, 1.5, {player=0}) set_actor("ac-whiteball", 1.5, 10.5, {player=1, mouseforce=0})