-- created by Martin Hawlisch levelw = 20 levelh = 13 create_world( levelw, levelh) draw_border("st-death") draw_stones("st-death", {5,1},{0,1},5) draw_stones("st-death", {14,7},{0,1},5) fill_floor("fl-space") fill_floor("fl-metal", 1,1,4,4) fill_floor("fl-metal", 15,8,4,4) SetDefaultAttribs("it-wormhole", {range=50, strength=50}) set_item("it-wormhole", 13,6,{targetx=18.6, targety=10.6}) set_item("it-wormhole", 6,6,{targetx=18.6, targety=10.6}) set_item("it-hollow", 18,10) oxyd(1,1) oxyd(18,11) oxyd_shuffle() set_actor("ac-blackball", 18.6, 10.6, {player=0})