-- created by Martin Hawlisch levelw = 20 levelh = 13 create_world( levelw, levelh) draw_border("st-death") fill_floor("fl-space") fill_floor("fl-tigris", 9,1,10,11) draw_stones("st-death", {9,6}, {1,0}, 10) set_stone("st-death", 7,6) set_item("it-magnet", 8,6, {name="magnet"}) set_stone("st-switch", 13, 6, {action="onoff", target="magnet"}) oxyd( 17, 2) oxyd( 17, 4) oxyd( 17, 8) oxyd( 17,10) oxyd( 15, 2) oxyd( 15, 4) oxyd( 15, 8) oxyd( 15,10) oxyd_shuffle() set_actor("ac-blackball", 16.5, 4.5, {player=0})