-- created by Martin Hawlisch create_world( 20, 13) oxyd_default_flavor = "b" fill_floor( "fl-water") fill_floor( "fl-sand", 1,1,18,11) fill_floor( "fl-water", 8,5, 3,3) set_floor( "fl-water", 3,4) set_floor( "fl-water", 6,2) set_floor( "fl-water", 13,9) set_floor( "fl-water", 15,3) set_floor( "fl-water", 16,10) set_floor( "fl-water", 17,9) set_floor( "fl-water", 9,8) set_floor( "fl-water", 11,5) set_floor( "fl-water", 5,6) set_floor( "fl-water", 5,9) oxyd(1,3) oxyd(16,2) oxyd(4,10) oxyd(6,1) oxyd(17,11) oxyd(12,7) oxyd_shuffle() local ac = set_actor("ac-blackball", 3.3, 8.7, {player=0}) local st = set_stone("st-grate1", 9, 6) AddRubberBand( ac, st, 8, 1)