-- created by Martin Hawlisch create_world( 20, 25) oxyd_default_flavor = "a" fill_floor( "fl-abyss") fill_floor( "fl-gray", 1,2,18,21) fill_floor( "fl-gray", 2,1,16,1) fill_floor( "fl-gray", 2,23,16,1) set_stone("st-actorimpulse", 1, 2) set_stone("st-actorimpulse",18, 2) draw_stones("st-actorimpulse", {2,1}, {1,0}, 16) oxyd(3,3) oxyd(16,3) oxyd(3,19) oxyd(16,19) oxyd(7,21) oxyd(12,21) oxyd_shuffle() local ac = set_actor("ac-blackball", 10, 5, {player=0}) local st = set_stone("st-grate1", 10, 4) AddRubberBand( ac, st, 30, 1) enigma.AddConstantForce(0,50)