-- created by Martin Hawlisch create_world( 20, 13) oxyd_default_flavor = "a" stone = "st-bluegray" floor = "fl-normal" fill_floor( "fl-space") fill_floor( floor, 9,6, 2,1) set_floor( floor, 1, 1) set_floor( floor,18, 1) set_floor( floor, 1,11) set_floor( floor,18,11) set_floor( floor, 6, 2) set_floor( floor,13, 2) set_floor( floor, 6,10) set_floor( floor,13,10) fill_floor( floor, 4, 1, 12,1) fill_floor( floor, 4,11, 12,1) fill_floor( floor, 1, 3, 1,7) fill_floor( floor,18, 3, 1,7) draw_border( stone) set_stone( "st-death", 1, 5) set_stone( "st-death", 1, 7) set_stone( "st-death",18, 5) set_stone( "st-death",18, 7) set_stone( "st-death", 9, 1) set_stone( "st-death",10, 1) set_stone( "st-death", 9,11) set_stone( "st-death",10,11) oxyd( 3, 0) oxyd( 6, 0) oxyd(13, 0) oxyd(16, 0) oxyd( 3,12) oxyd( 6,12) oxyd(13,12) oxyd(16,12) oxyd_shuffle() set_item( "it-magnet", 1, 1, {name="magnet1"}) set_item( "it-magnet",18, 1, {name="magnet2"}) set_item( "it-magnet", 1,11, {name="magnet3"}) set_item( "it-magnet",18,11, {name="magnet4"}) set_stone( "st-switch", 0, 2, {action="onoff", target="magnet2"}) set_stone( "st-switch",19, 2, {action="onoff", target="magnet1"}) set_stone( "st-switch", 0,10, {action="onoff", target="magnet4"}) set_stone( "st-switch",19,10, {action="onoff", target="magnet3"}) set_actor("ac-blackball", 10, 6.5, {player=0, mouseforce=1})