-- created by Martin Hawlisch create_world( 20, 25) stone = "st-rock3" fill_floor( "fl-stone", 0, 0, 20, 25) draw_border( stone) draw_stones( stone, { 2, 8}, {1,0}, 7) draw_stones( stone, {11, 8}, {1,0}, 7) draw_stones( stone, { 2,10}, {1,0}, 7) draw_stones( stone, {11,10}, {1,0}, 7) draw_stones( stone, { 2,12}, {1,0}, 7) draw_stones( stone, {11,12}, {1,0}, 7) draw_stones( stone, { 2,14}, {1,0}, 7) draw_stones( stone, {11,14}, {1,0}, 7) draw_stones( stone, { 2,16}, {1,0}, 7) draw_stones( stone, {11,16}, {1,0}, 7) draw_stones( stone, { 2,18}, {1,0}, 7) draw_stones( stone, {11,18}, {1,0}, 7) draw_stones( stone, { 2,22}, {1,0}, 7) draw_stones( stone, {11,22}, {1,0}, 7) draw_stones( stone, { 2,11}, {0,1}, 11) draw_stones( stone, {17,11}, {0,1}, 11) draw_stones( "st-stoneimpulse", { 1, 1}, {0,1}, 23) draw_stones( "st-stoneimpulse", {18, 1}, {0,1}, 23) draw_stones( "st-stoneimpulse", { 2, 1}, {1,0}, 7) draw_stones( "st-stoneimpulse", {11, 1}, {1,0}, 7) draw_stones( "st-stoneimpulse", { 2, 9}, {1,0}, 7) draw_stones( "st-stoneimpulse", {11, 9}, {1,0}, 7) draw_stones( "st-stoneimpulse", { 2,13}, {1,0}, 7) draw_stones( "st-stoneimpulse", {11,13}, {1,0}, 7) draw_stones( "st-stoneimpulse", { 2,17}, {1,0}, 7) draw_stones( "st-stoneimpulse", {11,17}, {1,0}, 7) draw_stones( "st-stoneimpulse", { 2,23}, {1,0}, 7) draw_stones( "st-stoneimpulse", {11,23}, {1,0}, 7) set_stone( "st-grate1",10, 8) set_stone( "st-grate1", 9,10) set_stone( "st-grate1",10,12) set_stone( "st-grate1", 9,14) set_stone( "st-grate1",10,16) set_stone( "st-grate1", 9,18) set_stone( "st-wood", 9, 1) set_stone( "st-wood", 9, 9) set_stone( "st-wood", 9,13) set_stone( "st-wood", 9,17) set_stone( "st-wood", 9,23) oneway( 9, 8, SOUTH) oneway(10,10, NORTH) oneway( 9,12, SOUTH) oneway(10,14, NORTH) oneway( 9,16, SOUTH) oneway(10,18, NORTH) set_stone( "st-death", 3,20) set_stone( "st-death",16,20) oxyd( 9, 0) oxyd(10, 0) oxyd( 3,11) oxyd(16,11) oxyd( 3,15) oxyd(16,15) oxyd( 9,24) oxyd(10,24) oxyd_shuffle() set_actor("ac-blackball", 11.5, 4.5, {player=0})