-- created by Martin Hawlisch levelw = 20 levelh = 13 create_world( levelw, levelh) draw_border( "st-death") draw_stones( "st-death", {6,6}, {1,0}, 8) draw_floor("fl-gradient", { 2, 1}, {1,0}, 16, {type=2}) draw_floor("fl-gradient", { 3, 2}, {1,0}, 14, {type=2}) draw_floor("fl-gradient", { 4, 3}, {1,0}, 12, {type=2}) draw_floor("fl-gradient", { 5, 4}, {1,0}, 10, {type=2}) draw_floor("fl-gradient", { 6, 5}, {1,0}, 8, {type=2}) draw_floor("fl-gradient", { 2,11}, {1,0}, 16, {type=1}) draw_floor("fl-gradient", { 3,10}, {1,0}, 14, {type=1}) draw_floor("fl-gradient", { 4, 9}, {1,0}, 12, {type=1}) draw_floor("fl-gradient", { 5, 8}, {1,0}, 10, {type=1}) draw_floor("fl-gradient", { 6, 7}, {1,0}, 8, {type=1}) draw_floor("fl-gradient", { 1, 2}, {0,1}, 9, {type=4}) draw_floor("fl-gradient", { 2, 3}, {0,1}, 7, {type=4}) draw_floor("fl-gradient", { 3, 4}, {0,1}, 5, {type=4}) draw_floor("fl-gradient", { 4, 5}, {0,1}, 3, {type=4}) draw_floor("fl-gradient", {18, 2}, {0,1}, 9, {type=3}) draw_floor("fl-gradient", {17, 3}, {0,1}, 7, {type=3}) draw_floor("fl-gradient", {16, 4}, {0,1}, 5, {type=3}) draw_floor("fl-gradient", {15, 5}, {0,1}, 3, {type=3}) draw_floor("fl-gradient", { 1, 1}, { 1, 1}, 5, {type=12}) draw_floor("fl-gradient", {18, 1}, {-1, 1}, 5, {type=10}) draw_floor("fl-gradient", { 1,11}, { 1,-1}, 5, {type=11}) draw_floor("fl-gradient", {18,11}, {-1,-1}, 5, {type=9}) oxyd( 5, 6) oxyd(14, 6) oxyd( 7, 5) oxyd( 7, 7) oxyd(12, 5) oxyd(12, 7) oxyd_shuffle() set_actor("ac-blackball", 5.5, 7.5, {player=0})