-- created by Martin Hawlisch levelw = 134 levelh = 13 create_world( levelw, levelh) draw_border( "st-woven") draw_floor("fl-abyss", { 1, 4}, {1,0}, levelw-13) draw_floor("fl-gradient", { 1, 5}, {1,0}, levelw-13, {type=15}) draw_floor("fl-gradient", { 1, 6}, {1,0}, levelw-13, {type=23}) draw_floor("fl-gradient", { 1, 7}, {1,0}, levelw-13, {type=16}) draw_floor("fl-abyss", { 1, 8}, {1,0}, levelw-13) fill_floor("fl-woven", 1, 1, levelw-14,3) fill_floor("fl-woven", 1, 9, levelw-14,3) fill_floor("fl-woven", levelw-13, 1, 12, 11) fill_floor("fl-water", levelw-11, 4, 5, 5) draw_stones("st-oneway", {levelw-14, 1}, {0,1}, 2, {orientation=WEST}) draw_stones("st-oneway", {levelw-14, 3}, {0,1}, 7, {orientation=EAST}) draw_stones("st-oneway", {levelw-14,10}, {0,1}, 2, {orientation=WEST}) set_floor("fl-woven",levelw-16, 4) oneway(levelw-16, 4, SOUTH) set_floor("fl-woven",levelw-16, 8) oneway(levelw-16, 8, NORTH) oxyd(levelw-30, 1) oxyd(levelw-50,11) oxyd(levelw-6, 5) oxyd(levelw-6, 7) draw_stones("st-woven", {levelw-6,4},{0,2},3) oxyd_shuffle() set_actor("ac-blackball", 1.5, 6.5, {player=0}) -- Call this only after setting the main actor, or the actor probably -- won't be inside the screen at when the game begins. display.SetFollowMode(display.FOLLOW_SCROLLING)