-- created by Martin Hawlisch levelw = 20 levelh = 13 stone="st-rock1" create_world( levelw, levelh) fill_floor( "fl-abyss", 0, 0, levelw, levelh) draw_border( stone) draw_stones( stone, { 2, 2}, {0,1}, 9) draw_stones( stone, {17, 2}, {0,1}, 9) draw_stones( stone, { 4, 2}, {1,0},12) draw_stones( stone, { 4,10}, {1,0},12) draw_floor("fl-gradient", { 2, 1}, {1,0}, 8, {type=3}) draw_floor("fl-gradient", {10, 1}, {1,0}, 8, {type=4}) draw_floor("fl-gradient", { 2,11}, {1,0}, 8, {type=3}) draw_floor("fl-gradient", {10,11}, {1,0}, 8, {type=4}) draw_floor("fl-gradient", { 1, 2}, {0,1}, 15, {type=1}) draw_floor("fl-gradient", { 1, 6}, {0,1}, 15, {type=2}) draw_floor("fl-gradient", {18, 2}, {0,1}, 15, {type=1}) draw_floor("fl-gradient", {18, 6}, {0,1}, 15, {type=2}) set_floor("fl-gradient", 1, 1, {type=9}) set_floor("fl-gradient",18, 1, {type=11}) set_floor("fl-gradient",18,11, {type=12}) set_floor("fl-gradient", 1,11, {type=10}) oxyd( 0, 3) oxyd( 0, 9) oxyd(19, 3) oxyd(19, 9) oxyd( 3, 0) oxyd(16, 0) oxyd( 3,12) oxyd(16,12) oxyd( 2, 3) oxyd( 2, 9) oxyd(17, 3) oxyd(17, 9) oxyd( 3, 2) oxyd( 3,10) oxyd(16, 2) oxyd(16,10) oxyd_shuffle() set_actor("ac-blackball", 1.5, 10, {player=0})