-- created by Martin Hawlisch levelw = 20 levelh = 13 stone="st-rock2" create_world( levelw, levelh) draw_border( stone) draw_stones( stone, { 4,4}, {0,1}, 5) draw_stones( stone, {15,4}, {0,1}, 5) draw_stones( stone, { 6,4}, {1,0}, 8) draw_stones( stone, { 6,8}, {1,0}, 8) draw_stones( stone, { 5,5}, {1,0},10) draw_stones( stone, { 5,6}, {1,0},10) draw_stones( stone, { 5,7}, {1,0},10) draw_floor("fl-gradient", { 2,11}, {1,0}, 16, {type=14}) draw_floor("fl-gradient", { 4, 3}, {1,0}, 12, {type=16}) draw_floor("fl-gradient", { 2, 1}, {1,0}, 16, {type=15}) draw_floor("fl-gradient", { 4, 9}, {1,0}, 12, {type=13}) draw_floor("fl-gradient", { 3,10}, {1,0}, 15, {type=24}) draw_floor("fl-gradient", { 2, 2}, {1,0}, 15, {type=23}) draw_floor("fl-gradient", { 1, 2}, {0,1}, 9, {type=17}) draw_floor("fl-gradient", {16, 4}, {0,1}, 5, {type=19}) draw_floor("fl-gradient", { 3, 4}, {0,1}, 5, {type=18}) draw_floor("fl-gradient", {18, 2}, {0,1}, 9, {type=20}) draw_floor("fl-gradient", { 2, 3}, {0,1}, 8, {type=22}) draw_floor("fl-gradient", {17, 2}, {0,1}, 8, {type=21}) set_floor("fl-gradient", 1, 1, {type=5}) set_floor("fl-gradient",18, 1, {type=6}) set_floor("fl-gradient",18,11, {type=8}) set_floor("fl-gradient", 1,11, {type=7}) set_floor("fl-gradient", 3, 3, {type=12}) set_floor("fl-gradient",16, 3, {type=10}) set_floor("fl-gradient",16, 9, {type=9}) set_floor("fl-gradient", 3, 9, {type=11}) oxyd( 0, 3) oxyd( 0, 9) oxyd(19, 3) oxyd(19, 9) oxyd( 3, 0) oxyd(16, 0) oxyd( 3,12) oxyd(16,12) oxyd( 5, 4) oxyd(14, 4) oxyd( 5, 8) oxyd(14, 8) oxyd_shuffle() set_actor("ac-blackball", 11, 11, {player=0})